Skip to content

Releases: rainlizard/Unearth

0.66.866

29 Mar 09:00

Choose a tag to compare

  • Fixed a column cache bug involving owned cubes
  • Fixed a bug with ownership painting
  • Updated Druid portrait

0.66.861

20 Mar 11:11

Choose a tag to compare

  • Fixed bad column randomization when custom cubes.cfg is involved
  • Updated icons for Sentry, Ballista, Druid, Druid Lair
  • Removed "-nocd" from default Play button arguments

0.66.852

17 Jan 06:07

Choose a tag to compare

  • Added setting to allow editing reserved IDs in slabset editor

0.65.848

22 Nov 10:50

Choose a tag to compare

  • Added Sentry and Ballista trap icons

0.64.842

08 Sep 10:27

Choose a tag to compare

  • Fixed not being able to run maps that have a different LEVELS_LOCATION than their mappack .cfg filename
  • Fixed shaders going dark for real this time
  • Renamed Gold Pot (500) to Large Gold Pot (500)
  • Fixed slabset.toml/columnset.toml/rules.cfg saving in incorrect folder

0.63.832

05 Aug 10:37

Choose a tag to compare

  • Fixed blue selector's broken animation
  • Fixed objects not being alpha coloured in shade of player

0.62.830

30 Jul 02:38

Choose a tag to compare

  • Added Edit->'Rules'
  • Added Graphics->'Rendering rate'
  • Added Graphics->'Inputs update screen'
  • Added Graphics->'Pause when unfocused'
  • Fixed 'Edit tilesets' window
  • Fixed slab style textures not displaying on map
  • Merged PR 'New Maiden Icon and all other Stuff for the Bird'
  • When moving Action Points, update their script markers
  • Reset preferences button now reopens editor
  • 'Place door as locked' checkbox remembered between restarting editor (like Fortify is)

0.61.811

26 Jul 01:10

Choose a tag to compare

  • All custom specials now have access to the CustomBox field
  • Fixed loading classic format
  • Fixed loading campaign CFGs

0.60.804

24 Jul 01:19

Choose a tag to compare

  • Attempt to auto-detect keeperfx.exe or keeper.exe in current folder and parent folder
  • Added link to keeperfx.net/workshop in File menu
  • Fix herogate numbers missing in Classic format
  • Slightly more accurate herogate shader
  • Fixed issues with subwindows breaking when the main window is resized too small
  • Fixed neutral creatures not flashing on map load, slowed down flashing
  • Lowercase folder and executable

0.59.789

09 Jul 09:02

Choose a tag to compare

  • Respect desired windows size/position
  • Fixed some default window positioning
  • Fixed an issue where non-keeperfx installations were crashing on opening/new maps
  • Removed dernc.exe executable and added a gdscript implementation of the algorithm
  • Improved RNC decompression confirmation window