Releases: redegg89/Game
Releases · redegg89/Game
2022.05.08-1
- Start menu that somehow looks better than it performs
- Debug info things
- under-the-hood stuff only I care about
- New version... thing, for now (YYYY.MM.DD-rev)
0.0.1-language
A lot of behind-the-scenes things have been worked on and "improved," which shouldn't really affect the user, including:
- Languages are now modular (1 at a time and it MUST be named "lang.dll"
- Created a makefile for the localization source files (Builds DLL, removes useless files, moves lang.dll to plugins folder in the Unity project)
- Updated to Unity 2021.2.8f1 (Performance doesn't seem to have taken a hit)
Some things that DO affect the user include:
- The linux tar.gz shouldn't say that the file is corrupted in Ark
- Windows builds! Yeah, they're not happening nearly as often as linux builds, since I get nothing out of it other than longer compile times
- No more PRE-PROTOTYPE: FAR FROM FINISHED text at the bottom. Frees up screen real estate.
0.0.1
First bugfix for the Linux build
- Fixed issues relating to fullscreen (by removing windowed)
- added FPS counter to debug menu
- Disabled mod loading for the time being until I feel like fixing it
0.0.1-linux-release
I have switched over to Linux, which naturally means I basically have to create native builds now. Anyway, this is basically a bugfix
- Under-the-hood changes that shouldn't impact performance
- Added fullscreen toggle (F11)
Note: This is an earlier build than I intended because resizing doensn't work too well and it would start windowed. DOWNLOAD HOTFIX
Also, you need Vulkan, as when I tried to build with OpenGL, the screen would turn black the next time it was windowed.
0.0.1 - Screw it, here's a new build
- added global timer
0.0.1 - Movement's been added!
0.0.1-r2 Initial commit