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Functions
redegg89 edited this page Jan 12, 2022
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This does as its name implies. If a number is even, it's true and if not, it's false.
Makes the player jump. Simple as that.
Makes the player's speed equal the number in parenthesis
Does the same thing as SetSpeed(), but for your jump height
Does the same thing as SetJumpHeight(), but for gravity. Make sure it's negative, or you'll fly away!