Granite is a 3d game engine written in C++, its main goal is to make gamedev easy and enjoyable for everyone while keeping things simple. feel free to use it to develop your game or to modify it, also, if you want to contribute, just fork it and create a pull request! if you find any issue or have a cool idea/suggestion, share it on github issues or send me an e-mail!
- 3D Rendering
- Transforms
- Custom Meshes
- Primitives
- Custom Shaders
- Lights
- Window Management
- Keyboard & Mouse Input
- 3D Physics
Copyright (c) 2026 Henrique Rodrigues Santos
Licensed under the MIT License
Github: https://github.com/saintsHr/Granite

