A free and open source TAS tool for Geometry Dash
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Warning
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You are kinda early. This is still in heavy development |
Features include:
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Good accuracy (Hardest recorded level by me is Flamewall I think?)
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Standalone-ness (You don’t need an additional mod menu to use this bot efficiently)
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Internal Recorder
The file format is as follows:
typedef uint64_t frame_t;
struct input {
frame_t frame;
uint8_t flags;
// Least significant bit - hold or release
// The rest (.flags >> 1) - button:
// 0 - Jump P1
// 1 - Left P1
// 2 - Right P1
// 3 - Jump P2
// 4 - Left P2
// 5 - Right P2
// Bits: [ U U U U B B B D ]
// U - unused
// B - button bits
// D - down bit
};
struct physic {
frame_t frame;
float x, y, rotation, y_velocity;
};
struct replay {
char front_magic[5] = "UVBOT";
uint8_t version = 2;
#if version == 2
float tps;
#endif
int32_t inputs, physics_p1, physics_p2;
struct input input_actions[inputs];
struct physic physic_p1_actions[inputs];
struct physic physic_p2_actions[inputs];
char back_magic[5] = "TOBVU";
};This project is Open Source, however, it is not Open Contribution. Any pull request created will be closed. Issues, however, are welcome.
The reason is simple - I want to have all the control over the codebase, so a bad reviewed PR won’t break the bot or introduce some kind of undebuggable bug.
If you want to have a version with your modifications - feel free to create a fork, however, none of them will be accepted into upstream.
