Texture Sets is a plugin developed by SEED for Unreal Engine 5, and provides an opt-in framework for building advanced, streamlined texture pipelines.
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Updated
Mar 28, 2025 - C++
Texture Sets is a plugin developed by SEED for Unreal Engine 5, and provides an opt-in framework for building advanced, streamlined texture pipelines.
Fonttik is a text size & contrast checking solution created by PQI Tech to check accessibility criteria regarding text readability
White Papers and User Guide from the RenderWare game engine release for PC.
EAStdC is a package which implements basic library facilities that are similar to those in the standard C library.
Texture Sets Examples supporting TextureSets, a plugin developed by SEED for Unreal Engine 5, a framework for building advanced, streamlined texture pipelines.
Automated generation of Finagle HTTP/JSON services and Swagger UI from Thrift service definitions.
Gigi-Techniques gathers the list of techniques viewable in the Gigi Browser
Ava Capture is a distributed system to control and record several cameras from a central UI. This system would typically be used for a photogrammetry or 4D capture rig based on Ximea cameras.
EABase is a small set of header files that define platform-independent data types and platform feature macros.
EAMain provides a multi-platform entry point used for platforms that don't support console output, return codes and command-line arguments.
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