Sovereign Rust GPU shader compiler — WGSL/SPIR-V/GLSL to native NVIDIA (SM35-SM120) and AMD (GCN5/RDNA2) binaries. Zero C deps, zero vendor lock-in. AGPL-3.0
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Updated
Mar 25, 2026 - Rust
Sovereign Rust GPU shader compiler — WGSL/SPIR-V/GLSL to native NVIDIA (SM35-SM120) and AMD (GCN5/RDNA2) binaries. Zero C deps, zero vendor lock-in. AGPL-3.0
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