ESP32-based GPS synchronized digital clock and weather station with temperature, humidity, auto-brightness, and OTA updates.
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Updated
Sep 28, 2025 - C++
ESP32-based GPS synchronized digital clock and weather station with temperature, humidity, auto-brightness, and OTA updates.
A solo continuation of the nostalgic StarCraft-inspired resource gathering simulator, built with C for some old-school fun.
Raspberry Pi wand system using OpenCV & machine learning to cast spells via real-time motion tracking, servo control, LEDs, and sound.
A small proof of concept for the Gatherers-Historic project, demonstrating very early resource-gathering mechanics.
A super low-frequency square wave counter using 74-series logic and 7-segment displays.
A simple DC regulator for flexible electronics prototyping.
A work-in-progress schematic and hardware design project.
An upcoming microcontroller design project.
A serially-driven 7-segment display controller with a few classic TTL chips.
A solo, sentimental StarCraft-inspired resource-gathering simulator, built during my school reading week.
A multi-rail prototyping board with microcontroller management.
a genius clone using arduino
an elevator using arduino
Lap-enabled stopwatch for the Pimoroni Pico Explorer Base. Features large lap timer, auto-recorded final lap, and dynamic total time display. Built in MicroPython for tactile control and visual clarity.
Bu proje, bir anahtarı açtığınızda kutunun içinden bir kolun çıkarak anahtarı tekrar kapattığı klasik bir "Gereksiz Kutu" (Useless Box) projesidir. Ancak bu kutunun gizli bir özelliği var: **Sinir Bozucu Mod!**
Use the MKR1000 to create an IoT device to alert you if you've had too much sun (UV)
My personal home server playground
A work-in-progress schematic and hardware design project.
A compact and interactive IoT display system using ESP32-S3, AHT20, BME280, and PCA9554 joystick controller — visualized on a 0.96” ST7735S TFT. The project demonstrates sensor fusion, input control, and real-time graphical display on low-power hardware.
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