It's about learning how to develop a game with SFML3 and trying to build a minigame from Undertale as an endless bullet hell version.
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Updated
Jun 12, 2025 - C++
It's about learning how to develop a game with SFML3 and trying to build a minigame from Undertale as an endless bullet hell version.
Ecosystem Simulation Engine – Modular framework for ecosystem simulations with ECS architecture and real-time visualization.
This project aims to develop a C++ application using SFML library to visualize path finding algorithms. Planned implementations include real-time animation of the search process and user-defined map generation.
A blank solution setup for SFML 3.0.0 development
[Fork of eXpl0it3r/sfMidi, updated to work with SFML3.0.] sfMidi is a static library for playing MIDI files with SoundFont 2 in SFML.
A small and fun mini game where you can defeat the king and his underlings, becoming the conqueror.
Simple Graphwar clone in C++ using SFML as graphics library
Simple Roguelike game made in C++ and SFML
Creating a top down style 2D game in C++ with the SFML 3.0 library in VS Code.
My attempt at making a 2D particle collision simulator. I intend on updating this repository from time to time to reflect my growth as a low-level/C++ developer.
SFML 3.0.0 utility for scrolling through a tilesheet to preview what they'd look like as repeated background images.
C++ SFML v3.0.2 Project Template for Visual Studio 2022
Since I really want to get into game development, I want to start with cloning smaller games, and actually finishing them. I will use the SFML Library for now as I am more used to it, but maybe I will dabble into other libraries as well at other points (or for other projects).
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