A competitive drawing game in Unity, demonstrating a clean, scalable architecture with Zenject, UniTask, and AOP.
          android          gamedev          csharp          unity          data-driven          dependency-injection          google-play          mvp          clean-architecture          mobile-game          russian          software-architecture          indiegame          zenject          solid-principles          indie-game          drawing-game          addressables          unitask          ui-programming      
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            Updated
            Oct 7, 2025 
- C#