A faster and more performance version of the Garry's Mod net library with additional cool features.
- GM:IncomingNetworkMessage( stringnetworkString,numberlength,Player/NULLply ) - if return herefalsethen callbacks will not be called. [SERVER/CLIENT]
- net.Receive- has an additional third optional argument- string"identifier" used for multiple receive callbacks. [SERVER/CLIENT]
- net.Start- automatically creates network strings on the server without using- util.AddNetworkString. [SERVER]
- net.StartX- default- net.Start. [SERVER]
Written in Yuescript, compiled Lua code can be found in releases and lua branch, or you can compile it yourself using compiled Yuescript Compiler.