Launchpin is a small Godot plugin that keeps a pinned scene or the last run scene in the run bar, for easy access.
Note
Requires Godot 4.4.
- Download latest release from here or AssetLib and place it in your project's
addonsfolder. - In the toolbar, navigate to Project > Project Settings > Plugins and enable Launchpin.
- If you also have Launchpad installed, it will prefer this scene.
- Run any scene to track history.
- Right-click: pin the currently open scene. Again to unpin.
- Left-click: run scene.
- Middle-click: set scene as the project's main scene.
- Shift + Left-click: set scene as the project's main scene.
- Shift + Right-click: pin the currently open scene and set it as the project's main scene.
Available here.
