Viewpad is a small Godot plugin to control the 3D viewport's camera with your gamepad's axes.
Note
Requires Godot 4.0.
- Download latest release from here or AssetLib and place it in your project's
addonsfolder. - In the toolbar, navigate to Project > Project Settings > Plugins and enable Viewpad.
- Use the right stick to rotate the camera.
- Use the left stick to move the camera in local XZ space.
- Use the triggers to ascend or descend the camera in local Y space.
Warning
If your camera is stuck, double-click on any 3D node icon in the "Scene" dock to reset it.
In your project directory's addons > viewpad > plugin.gd, you may
- Change the value of
MOVE_SPEEDto any otherfloat. - Change the value of
LOOK_SPEEDto any otherfloat. - Change the value of
DEADZONEto any otherfloat.
Available here.
