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Viewpad is a small Godot plugin to control the 3D viewport's camera with your gamepad's axes.

Note

Requires Godot 4.0.

Installation

  1. Download latest release from here or AssetLib and place it in your project's addons folder.
  2. In the toolbar, navigate to Project > Project Settings > Plugins and enable Viewpad.

Usage

  • Use the right stick to rotate the camera.
  • Use the left stick to move the camera in local XZ space.
  • Use the triggers to ascend or descend the camera in local Y space.

Warning

If your camera is stuck, double-click on any 3D node icon in the "Scene" dock to reset it.

Configure

In your project directory's addons > viewpad > plugin.gd, you may

  • Change the value of MOVE_SPEED to any other float.
  • Change the value of LOOK_SPEED to any other float.
  • Change the value of DEADZONE to any other float.

License

Available here.

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Godot plugin to control the 3D viewport's camera with your gamepad

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