This project aims to:
- Implement a classic number guessing game in Python.
- Practice fundamental programming concepts like random number generation, user input, conditional statements, and loops.
- Create a user-friendly and interactive experience.
Developing this game helped me solidify my understanding of:
- The randommodule for generating random numbers.
- Working with user input and converting it to the desired data type (integer in this case).
- Utilizing conditional statements (if,elif,else) for decision making.
- Implementing loops (while) for repetitive tasks.
- Displaying formatted output using printstatements.
This number guessing game serves as a:
- Learning tool: It reinforces core Python programming concepts in a practical and engaging way.
- Simple entertainment: It provides a casual game experience for users to test their luck and intuition.
- The program imports the randommodule.
- It defines a function main()to encapsulate the game logic.
- Inside main():- Counters are initialized for high guesses, low guesses, and wins.
- A random number between 1 and 100 is generated and stored.
- A whileloop continues until the player guesses correctly.- Inside the loop, the user is prompted to enter a guess.
- The guess is compared to the secret number.
- Based on the comparison (too high, too low, or correct), appropriate messages are displayed, and counters are updated.
 
- After the loop, the total number of high, low, and overall guesses is displayed.
 
- The mainfunction is called to start the game.
This implementation prioritizes readability and understanding over optimization. While the code is efficient for a simple game, more complex projects might require techniques to improve performance for larger data sets or frequent calculations.
- Difficulty levels with adjustable number ranges.
- Limited number of attempts to add an element of challenge.
- Score tracking based on the number of guesses.