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Releases: vidalvanbergen/CompendiumEditor

Compendium Editor v1.7

10 Feb 14:39

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The Merger Magic Edition

With this update, it's more easy than ever to mass create magical versions that affect multiple base items! Set up a template to work with, and use the merge tool in the editor to infuse your magics with standard weapons and armor!

Release Notes:

  • Added a tool to merge base items with templates to mass create magic items.
  • Added an import from clipboard button for creatures.
  • Added support for (Third Party) tags.
  • Improved auto-formatting.
  • Other bug fixes and improvements.

Full Changelog: 1.6.0...1.7.0

Compendium Editor v1.6

23 Dec 12:26

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The More Magical Edition

With this edition, a lot of work has gone into making the magic and clipboard buttons even more magical! Making it even easier to fill entire forms with the click of a button, and magically fix and format texts. Also, page numbers have been made more visible to emphasize the importance of their inclusion when available.

Happy Holidays! 🎄☃️

Release Notes:

  • Added a list so you can manage multiple sources more easily, and with more visual guidance to formatting.
  • Added basic OCR fixing magic button to text field.
  • Added the ability to add comments to the editor.
  • Added item template creation to the editor.
  • Added page numbers to the editor list.
  • Added a 'proficiency' field to items with a magic button to fill it.
  • Added magic button when creating subclasses for auto capitalization of the name.
  • Added copy/paste shortcut support to the editor's main list.
  • Updated source categories.
  • Updated class feature template menu.
  • Improvements on magic and formatting buttons.
  • Updated app icon.
  • Other bug fixes and improvements.

Full Changelog: 1.5.0...1.6.0

Compendium Editor v1.6b1

11 Dec 10:03

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Pre-release

GitHub last commit GitHub commits since latest release
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The First Beta

  • Added a list so you can manage multiple sources more easily, and with more visual guidance to formatting.
  • Added basic OCR fixing magic button to text field.
  • Added the ability to add comments to the editor.
  • Added item template creation to the editor.
  • Added page numbers to the editor list.
  • Added a 'proficiency' field to items with a magic button to fill it.
  • Added magic button when creating subclasses for auto capitalization.
  • Added copy/paste shortcut support to the editor's main list.
  • Updated source categories.
  • Updated class feature template menu.
  • Improvements on magic and formatting buttons.
  • Updated app icon.
  • Other bug fixes and improvements.

Full Changelog: 1.5.0...1.6b1

Compendium Editor v1.5

03 Sep 13:35

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The Improved Edition

Added some small ease-of-use additions and improvements to make adding content from the clipboard more convenient and faster.

Release Notes:

  • Added modifier calculation for creature stats.
  • Added additional template/default options to several fields.
  • Improved diceroll detection
  • Improved clipboard import.
  • Improved imported title and spell names formatting.
  • Other changes and fixes.

Full Changelog: 1.4.0...1.5.0

Compendium Editor v1.4

18 May 20:34

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The Guided Edition

Added a guided tour of the app, as well as some useful tips and tricks.

Release Notes:

  • [New] Added a magic diceroll button to other dice roll features.
  • [Changed] Added duplicate button to class counters.
  • [Changed] Format feature and trait titles for proper capitals.
  • [Fixed] Fixed equipment Poison damage abbreviation, added Psychic damage abbreviation.
  • [Fixed] Fixed autolevel features not being saved if spell level was missing.
  • [Fixed] Fixed equipment needing stealth, now set to boolean "YES".
  • [Fixed] Fixed classes not adding subclass spells when saving.
  • [Fixed] Other bugfixes.

Full Changelog: 1.3.0...1.4.0

Compendium Editor v1.3

17 Apr 10:56

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The Dicey Update

Release Notes:

  • Added proficiency and damage resistance fields to species. (Unofficial)
  • Added more dice rolls to features. (Unofficial)
  • Added dice roll levels and descriptions. (Unofficial)
  • Marked 'unofficial' fields with a question mark button.
  • Added class features option to spells.
  • Added a magic dice detection buttons for dice rolls.
  • Improved dice roll detection.
  • Allow '&' characters in subclass names.
  • Other changes and fixes.

Full Changelog: 1.2.0...1.3.0

Compendium Editor v1.2

22 Mar 09:48

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Release Notes:

  • Properly signed the macOS app with a free developer account.
  • Added 'varies' as recognized item detail.
  • Fixed spell sources not working correctly when the description was empty.
  • Fixed a visual glitch when duplicating species or creatures.
  • Other small changes and fixes.

Full Changelog: 1.1.0...1.2.0

Compendium Editor v1.1

10 Mar 12:09

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Release Notes:

  • Added descriptive tool tips to editor fields.
  • Added copy and paste support for source editor items. (Right Click)
  • Added copy and paste support for trait and feature lists. (Right Click)
  • Added a button to automaticallly set creature sort name.
  • Merged spell editor into a reusable object for classes and creatures.
  • Only auto-sets class features' levels when no level has been set yet.
  • Fixed a possible issue with "Source:" still showing in the description on windows.
  • Added glyphs to menu buttons for non-mac platforms.
  • Fixed reset button not working correctly.
  • Other small changes and fixes.

Full Changelog: 1.0.0...1.1.0

Compendium Editor v1.0

27 Feb 09:15

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A companion app for Fight Club 5e and Game Master 5th Edition to more easily create and edit XML files and compile them into complete compendiums ready for import.

Initial Release.