-
Notifications
You must be signed in to change notification settings - Fork 536
Recreate original Alterac Valley. #3029
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
base: development
Are you sure you want to change the base?
Conversation
|
Since there is just so much things to consider here , I'm gonna start writing down some notes (mainly for myself.) From this PR: In regards to ram stable in Dun Baldar, seems like it's supposed to have ram spawn outside the building too: Missing flags at Winterhax Hold when Snowfall Graveyard is captured: Weird object's all around Drek'thar and Vanndar in sniffs: Blizz seems to have messed up graveyard objects in Korrak's Revenge. They do not match 1.5.0 screenshots. SH GY: https://www.youtube.com/watch?v=KLfK6v4ATw0 IB GY:
Missing NPCs that do not exist in any sniff, not even korraks revenge. South bunker with a bunch of NPCs: https://youtu.be/nUyqdbm7zho?si=vmYPy1MjoIRlcWSS&t=105 Dun Baldar North bunker with melee guards inside: West Frostwolf Tower with melee guards inside:
NPCs around TP:
NPCs infront of SH bunker:
Horde entering SH bunker on a fresh new AV, to be meet by tons of melee NPC guards: Weird flag location of Tower Point.
West Frostwolf Tower with flag closer to the wall: I have the spawns of the old tower flags from wowemu, seems accurate. But it seems bunker flags were changed sometime early as well, below is a from a dated 2005 08 11 video that still uses the old graveyards but has Icewing bunker with new flag position:
Korrak pre 1.8 is currently not in the correct location.
https://www.youtube.com/watch?v=-7RBF8cYZRs
Herbs in Alterac Valley:
Rich Thorium Veins: Fix tower/bunker flag spawns, currently they all share either the horde or alliance spawn, however it should have separate spawns: Several harpie spawns missing here, that exist in sniff: Missing NPCs in Alliance Lumber Yard: Old Alliance cave Spirit guide location: |
- Added various missing objects from sniff, that should exist in all versions, but was missing in Korrak's revenge sniffs. - Deleted duplicate chairs, only chairs found in sniff are left. - Deleted custom cauldron, replaced with campfire found in sniff. - Removed custom campfire in front of Drek fortress. - Removed custom entry Gnomish Toolbox in gameobject_template, was incorrectly used for Steamsaw loot. However a sniffed spawn for Steamsaw already exists.
|
I've realized that they spawn exactly whenever Drek'thar or Vanndar dies. Looks like left over objects before Alterac Valley was released, when it was still a zone and it was possible to do stuff after killing Drek or Vanndar. |
Removed duplicate rams and some spawns that shouldn't exist.
Added one missing ram co2 spawn and three missing frostwolf co2 spawns. Updated the frostwolf at fw gy to use co2.
From classic and SoD sniffs.
Sniffed spawns from original WoWemu DB.
|
Realized I missed SF GY, gonna do that later for 1.12.1 and pre 1.8. I have sniffed spawns for both. |
Sniffed herb spawns from original WoWEmu DB. Needs pooling.
|
Added the fires that should spawn after Vanndar dies. Needs script. Oddly enough, no such "death fires" exist on horde side. |
|
I'm back working on this. Managed to find some more images: Deathstalker Agent NPC corpse in Tower Point?? https://www.wowhead.com/classic/npc=13155/deathstalker-agent In the original wowemu DB (which was mainly based on sniff) there is a Deathstalker Agent spawned right next to Commander Louis Phillips. Which makes above even weirder, since as far as I know, wowemu didn't sniff on PTR (but could have been possibly been spawned by hand, which is weird too since I have not yet seen any hand spawning in AV in that DB): Above image does show something weird that I've noticed in towers in wowemu as well, it shows Wing Commander Slidore ontop of the tower. Now that could have been someone just pulling it up to the tower and it getting caught in sniff. But! When I check wowemu for West Frostwolf Tower, Wing Commander Ichman is also spawned ontop of tower. In this case even a trigger is located there. An old thottbot comment says "Ichman is actually standing in the bottom of the tower, but you have to go to the top of the tower to find him." Which indicates that possibly they moved him in some patch to bottom, but forgot to move his trigger for the quest, only to later move the trigger to the bottom as well. Frostwolf Herald in wrong location for old patch: Seasoned Guardsman standing outside Icewing Bunker, dated February 12 2006: Something is off with the old spawning of Frostwolf Keep, images from unknown date: Dreamfoil in Alterac Valley, screenshots from this video: https://youtu.be/CJ1-LeqJXFc?si=XCAlApLprP_BA_AS&t=158 Video showing the amount of of melee guards that used to exist in bunker: Video showing some of the guards at lumber camp:
Video showing two melee guards inside east fw tower: Can't remember what video this screenshot is from, but the only thing interesting in the video was the two guard spawns shown below: |












































































🍰 Pullrequest
Using Korrak's Revenge event data to restore the original AV spawns that were removed in later vanilla patches.
Todo / Checklist