Skip to content

deps: Bump the egui group with 3 updates#25

Open
dependabot[bot] wants to merge 1 commit intomainfrom
dependabot/cargo/egui-34c2363ee1
Open

deps: Bump the egui group with 3 updates#25
dependabot[bot] wants to merge 1 commit intomainfrom
dependabot/cargo/egui-34c2363ee1

Conversation

@dependabot
Copy link
Copy Markdown
Contributor

@dependabot dependabot bot commented on behalf of github Mar 30, 2026

Updates the requirements on egui, egui-wgpu and egui-winit to permit the latest version.
Updates egui to 0.34.1

Release notes

Sourced from egui's releases.

0.34.1: Enable WebGL fallback in eframe

egui is an easy-to-use immediate mode GUI for Rust that runs on both web and native.

Try it now: https://www.egui.rs/

egui development is sponsored by Rerun, a startup building an SDK for visualizing streams of multimodal data.

eframe 0.34.1 changelog

Changelog

Sourced from egui's changelog.

0.34.1 - 2026-03-27

Nothing new

0.34.0 - 2026-03-26

Highlights from this release

  • Sharper text unlocked by switching font rendering crate to skrifa
  • Fade out edges of ScrollAreas
  • Use Ui as the main entrypoint

Skrifa and font hinting

The font rendering backend was switched from ab_glyph to skrifa + vello_cpu. This enabled us support font hinting and variations. It also paves the way for more font improvements in the future, like support for color emojis and adding helpers for variations like RichText::bold.

Font hinting makes text more clear (look at the =):

Screen.Recording.2026-03-26.at.10.49.43.mov

We now support setting variable font parameters:

Screen.Recording.2026-03-26.at.11.37.21.mp4

(Unfortunately there is currently a bug with variations, meaning changing them live like this won't work in practise. There is a draft PR to fix it, but it didn't make the release)

More Ui, less Context

egui has long had a confusing overlap in responsibilities between Context and Ui. In particular, you could add panels to either one (or both!). In this release, we switch from having Context be the main entrypoint, and instead provide whole-app Ui. In egui we've replaced Context::run with Context::run_ui, and changed viewports to be given a &mut Ui instead of Context. In eframe we've deprecated App::update replaced it with App::ui (which provides a &mut Ui instead of a &Context).

In addition to this, Ui now derefs to Context, so all code like ui.ctx().input(…) can now be written ui.input(…). This means you are much less likely to have to use naked Contexts. Context can still be useful though, since they implement Clone and can be sent to other threads so you can call .request_repaint on them.

Changed panel API

As part of the above work, we have unified the panel API.

... (truncated)

Commits

Updates egui-wgpu to 0.34.1

Release notes

Sourced from egui-wgpu's releases.

0.34.1: Enable WebGL fallback in eframe

egui is an easy-to-use immediate mode GUI for Rust that runs on both web and native.

Try it now: https://www.egui.rs/

egui development is sponsored by Rerun, a startup building an SDK for visualizing streams of multimodal data.

eframe 0.34.1 changelog

Changelog

Sourced from egui-wgpu's changelog.

0.34.1 - 2026-03-27

Nothing new

0.34.0 - 2026-03-26

Highlights from this release

  • Sharper text unlocked by switching font rendering crate to skrifa
  • Fade out edges of ScrollAreas
  • Use Ui as the main entrypoint

Skrifa and font hinting

The font rendering backend was switched from ab_glyph to skrifa + vello_cpu. This enabled us support font hinting and variations. It also paves the way for more font improvements in the future, like support for color emojis and adding helpers for variations like RichText::bold.

Font hinting makes text more clear (look at the =):

Screen.Recording.2026-03-26.at.10.49.43.mov

We now support setting variable font parameters:

Screen.Recording.2026-03-26.at.11.37.21.mp4

(Unfortunately there is currently a bug with variations, meaning changing them live like this won't work in practise. There is a draft PR to fix it, but it didn't make the release)

More Ui, less Context

egui has long had a confusing overlap in responsibilities between Context and Ui. In particular, you could add panels to either one (or both!). In this release, we switch from having Context be the main entrypoint, and instead provide whole-app Ui. In egui we've replaced Context::run with Context::run_ui, and changed viewports to be given a &mut Ui instead of Context. In eframe we've deprecated App::update replaced it with App::ui (which provides a &mut Ui instead of a &Context).

In addition to this, Ui now derefs to Context, so all code like ui.ctx().input(…) can now be written ui.input(…). This means you are much less likely to have to use naked Contexts. Context can still be useful though, since they implement Clone and can be sent to other threads so you can call .request_repaint on them.

Changed panel API

As part of the above work, we have unified the panel API.

... (truncated)

Commits

Updates egui-winit to 0.34.1

Release notes

Sourced from egui-winit's releases.

0.34.1: Enable WebGL fallback in eframe

egui is an easy-to-use immediate mode GUI for Rust that runs on both web and native.

Try it now: https://www.egui.rs/

egui development is sponsored by Rerun, a startup building an SDK for visualizing streams of multimodal data.

eframe 0.34.1 changelog

Changelog

Sourced from egui-winit's changelog.

0.34.1 - 2026-03-27

Nothing new

0.34.0 - 2026-03-26

Highlights from this release

  • Sharper text unlocked by switching font rendering crate to skrifa
  • Fade out edges of ScrollAreas
  • Use Ui as the main entrypoint

Skrifa and font hinting

The font rendering backend was switched from ab_glyph to skrifa + vello_cpu. This enabled us support font hinting and variations. It also paves the way for more font improvements in the future, like support for color emojis and adding helpers for variations like RichText::bold.

Font hinting makes text more clear (look at the =):

Screen.Recording.2026-03-26.at.10.49.43.mov

We now support setting variable font parameters:

Screen.Recording.2026-03-26.at.11.37.21.mp4

(Unfortunately there is currently a bug with variations, meaning changing them live like this won't work in practise. There is a draft PR to fix it, but it didn't make the release)

More Ui, less Context

egui has long had a confusing overlap in responsibilities between Context and Ui. In particular, you could add panels to either one (or both!). In this release, we switch from having Context be the main entrypoint, and instead provide whole-app Ui. In egui we've replaced Context::run with Context::run_ui, and changed viewports to be given a &mut Ui instead of Context. In eframe we've deprecated App::update replaced it with App::ui (which provides a &mut Ui instead of a &Context).

In addition to this, Ui now derefs to Context, so all code like ui.ctx().input(…) can now be written ui.input(…). This means you are much less likely to have to use naked Contexts. Context can still be useful though, since they implement Clone and can be sent to other threads so you can call .request_repaint on them.

Changed panel API

As part of the above work, we have unified the panel API.

... (truncated)

Commits

Dependabot will resolve any conflicts with this PR as long as you don't alter it yourself. You can also trigger a rebase manually by commenting @dependabot rebase.


Dependabot commands and options

You can trigger Dependabot actions by commenting on this PR:

  • @dependabot rebase will rebase this PR
  • @dependabot recreate will recreate this PR, overwriting any edits that have been made to it
  • @dependabot show <dependency name> ignore conditions will show all of the ignore conditions of the specified dependency
  • @dependabot ignore <dependency name> major version will close this group update PR and stop Dependabot creating any more for the specific dependency's major version (unless you unignore this specific dependency's major version or upgrade to it yourself)
  • @dependabot ignore <dependency name> minor version will close this group update PR and stop Dependabot creating any more for the specific dependency's minor version (unless you unignore this specific dependency's minor version or upgrade to it yourself)
  • @dependabot ignore <dependency name> will close this group update PR and stop Dependabot creating any more for the specific dependency (unless you unignore this specific dependency or upgrade to it yourself)
  • @dependabot unignore <dependency name> will remove all of the ignore conditions of the specified dependency
  • @dependabot unignore <dependency name> <ignore condition> will remove the ignore condition of the specified dependency and ignore conditions

Updates the requirements on [egui](https://github.com/emilk/egui), [egui-wgpu](https://github.com/emilk/egui) and [egui-winit](https://github.com/emilk/egui) to permit the latest version.

Updates `egui` to 0.34.1
- [Release notes](https://github.com/emilk/egui/releases)
- [Changelog](https://github.com/emilk/egui/blob/main/CHANGELOG.md)
- [Commits](emilk/egui@0.33.3...0.34.1)

Updates `egui-wgpu` to 0.34.1
- [Release notes](https://github.com/emilk/egui/releases)
- [Changelog](https://github.com/emilk/egui/blob/main/CHANGELOG.md)
- [Commits](emilk/egui@0.33.3...0.34.1)

Updates `egui-winit` to 0.34.1
- [Release notes](https://github.com/emilk/egui/releases)
- [Changelog](https://github.com/emilk/egui/blob/main/CHANGELOG.md)
- [Commits](emilk/egui@0.33.3...0.34.1)

---
updated-dependencies:
- dependency-name: egui
  dependency-version: 0.34.1
  dependency-type: direct:production
  dependency-group: egui
- dependency-name: egui-wgpu
  dependency-version: 0.34.1
  dependency-type: direct:production
  dependency-group: egui
- dependency-name: egui-winit
  dependency-version: 0.34.1
  dependency-type: direct:production
  dependency-group: egui
...

Signed-off-by: dependabot[bot] <support@github.com>
@dependabot @github
Copy link
Copy Markdown
Contributor Author

dependabot bot commented on behalf of github Mar 30, 2026

Labels

The following labels could not be found: dependencies, rust. Please create them before Dependabot can add them to a pull request.

Please fix the above issues or remove invalid values from dependabot.yml.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

0 participants