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Workflow

Adrian edited this page Aug 20, 2020 · 3 revisions

This is the project workflow

Steps: Create a converter with an input of any point cloud format and output to a format we can easily parse for the conversion process. Create LODs Break apart each LOD into 3d tiles Each tile contains mesh data + texture data for the tile.

For both the mesh and point cloud 3d tile conversion, the big challenge is handling very large models with a low memory footprint and fast processing. A lot of exploration needs to be done in optimization algorithms for decimation, texture baking, splitting,

3D-Tile_time-workflow-15Aug2020-smaller

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