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Regeneration format

matejdro edited this page Nov 2, 2013 · 7 revisions

Example

Structures:
  village:
    RespawnVillagers: true
    WarnHighClaimedPercentage: true
    TimeOffsetSeconds: 0
    RegenerateIntervalSeconds: 200
    RegenerateAtOnce: 1
  nethervillage:
    RespawnVillagers: true
    WarnHighClaimedPercentage: false
    TimeOffsetSeconds: 40
    RegenerateIntervalSeconds: 200
    RegenerateAtOnce: 1
  glowstonegrove:
    RespawnVillagers: false
    WarnHighClaimedPercentage: true
    TimeOffsetSeconds: 80
    RegenerateIntervalSeconds: 200
    RegenerateAtOnce: 1

Structures

You list every structure that should restore here. Names are equal to those you set in generation with StoreAsRespawnable setting.

  • RespawnVillagers = Should villagers be respawned each time this structure is regenerated
  • WarnHighClaimedPercentage = Should mods be warned on login if too much of structure is claimed
  • TimeOffsetSeconds = Offset of when this structure is respawned. For example 100 means this structure will be respawned 100 seconds after regular time. Useful for scheduling different structures at different times.
  • RegenerateIntervalSeconds - Regeneration interval in seconds
  • RegenerateAtOnce - How many structures to regenerate at once

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