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Pull requests list

Instant fallback fix for aarch64
#21677 opened Oct 28, 2025 by chocolacula Loading…
Fix example file paths in doc comments A-Diagnostics Logging, crash handling, error reporting and performance analysis C-Docs An addition or correction to our documentation C-Examples An addition or correction to our examples D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#21674 opened Oct 28, 2025 by chocolacula Loading…
Add tests for asset processing under hot reloading and across asset sources. A-Assets Load files from disk to use for things like images, models, and sounds C-Testing A change that impacts how we test Bevy or how users test their apps D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#21673 opened Oct 28, 2025 by andriyDev Loading…
Update taffy to 0.9 and fix Grid errors #21240
#21672 opened Oct 28, 2025 by rossleonardy Loading…
document MotionVectorPrepass better A-Rendering Drawing game state to the screen S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#21671 opened Oct 27, 2025 by atlv24 Loading…
Update heapless requirement from 0.8 to 0.9 A-Tasks Tools for parallel and async work C-Dependencies A change to the crates that Bevy depends on S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#21670 opened Oct 27, 2025 by mnmaita Loading…
WIP: FSR3
#21669 opened Oct 27, 2025 by cwfitzgerald Draft
Text strikethrough and underline colors
#21667 opened Oct 27, 2025 by ickshonpe Loading…
Bump actions/upload-artifact from 4 to 5 C-Dependencies A change to the crates that Bevy depends on D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#21663 opened Oct 27, 2025 by dependabot bot Loading…
RunGeometry A-Text Rendering and layout for characters C-Code-Quality A section of code that is hard to understand or change D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#21656 opened Oct 25, 2025 by ickshonpe Loading… 0.18
Various Solari improvements A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior C-Refinement Improves output quality, without fixing a clear bug or adding new functionality. S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#21649 opened Oct 25, 2025 by JMS55 Loading…
Add sticky ui nodes A-UI Graphical user interfaces, styles, layouts, and widgets C-Feature A new feature, making something new possible D-Straightforward Simple bug fixes and API improvements, docs, test and examples M-Release-Note Work that should be called out in the blog due to impact S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#21648 opened Oct 24, 2025 by PPakalns Loading… 0.18
Fix(examples): improve async examples to showcase good patterns A-ECS Entities, components, systems, and events C-Examples An addition or correction to our examples D-Async Deals with asynchronous abstractions S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#21647 opened Oct 24, 2025 by syszery Loading…
Tweak exponential falloff in ScatteringTerm A-Rendering Drawing game state to the screen C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#21644 opened Oct 24, 2025 by ecoskey Loading… 0.18
Fix GLTF files being broken when loaded from custom asset sources. A-Assets Load files from disk to use for things like images, models, and sounds A-glTF Related to the glTF 3D scene/model format C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#21643 opened Oct 23, 2025 by andriyDev Loading… 0.17.3
Add helper methods to dynamically access relationships A-ECS Entities, components, systems, and events C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Help The author needs help finishing this PR.
#21639 opened Oct 23, 2025 by cBournhonesque Loading…
missing bevy errors from errors-crate A-Cross-Cutting Impacts the entire engine C-Testing A change that impacts how we test Bevy or how users test their apps S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged X-Uncontroversial This work is generally agreed upon
#21638 opened Oct 23, 2025 by CGMossa Loading…
Add SpawnableList implementation for adding multiple entities per iteration A-ECS Entities, components, systems, and events C-Feature A new feature, making something new possible M-Release-Note Work that should be called out in the blog due to impact S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#21637 opened Oct 23, 2025 by Ceedrich Loading…
Standard widgets: Popover and Menu. A-UI Graphical user interfaces, styles, layouts, and widgets C-Feature A new feature, making something new possible M-Release-Note Work that should be called out in the blog due to impact S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#21636 opened Oct 23, 2025 by viridia Loading… 0.18
Multi-source queries A-ECS Entities, components, systems, and events C-Feature A new feature, making something new possible M-Release-Note Work that should be called out in the blog due to impact S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Controversial There is active debate or serious implications around merging this PR
#21635 opened Oct 23, 2025 by cBournhonesque Draft
Implement TryStableInterpolate. A-Animation Make things move and change over time A-Math Fundamental domain-agnostic mathematical operations A-UI Graphical user interfaces, styles, layouts, and widgets C-Feature A new feature, making something new possible S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#21633 opened Oct 23, 2025 by viridia Loading…
UI text module refactor A-Text Rendering and layout for characters A-UI Graphical user interfaces, styles, layouts, and widgets C-Code-Quality A section of code that is hard to understand or change D-Trivial Nice and easy! A great choice to get started with Bevy S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#21630 opened Oct 22, 2025 by ickshonpe Loading…
Add a setting to ImageLoader that calls Image::reinterpret_stacked_2d_as_array A-Rendering Drawing game state to the screen C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Straightforward Simple bug fixes and API improvements, docs, test and examples M-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Uncontroversial This work is generally agreed upon
#21628 opened Oct 22, 2025 by grind086 Loading…
Atmosphere bindings cleanup A-Rendering Drawing game state to the screen C-Code-Quality A section of code that is hard to understand or change D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#21625 opened Oct 21, 2025 by ecoskey Loading…
ProTip! Find all pull requests that aren't related to any open issues with -linked:issue.