Fix RD header generation for raytracing shaders.#118082
Merged
Repiteo merged 1 commit intogodotengine:masterfrom Apr 2, 2026
Merged
Fix RD header generation for raytracing shaders.#118082Repiteo merged 1 commit intogodotengine:masterfrom
Repiteo merged 1 commit intogodotengine:masterfrom
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clayjohn
approved these changes
Apr 2, 2026
Repiteo
approved these changes
Apr 2, 2026
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The script generates empty strings for every raytracing stage even if they aren't actually present in the file. This causes the compilation to fail since glslang tries to compile empty strings.
I also made raytracing detection check for all raytracing stages instead of just ray generation.