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Classes
jjppof edited this page Oct 26, 2022
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Database file for classes. See an example. This file has two sections, one regarding the class table and another one regarding the classes by themselves.
Example of a "class_table" section:
"class_table": {
"venus": {
"venus": 1, "mercury": 3, "mars": 4, "jupiter": 5
},
"mercury": {
"venus": 8, "mercury": 6, "mars": 9, "jupiter": 10
},
"mars": {
"venus": 4, "mercury": 3, "mars": 2, "jupiter": 5
},
"jupiter": {
"venus": 8, "mercury": 10, "mars": 9, "jupiter": 7
}
}The "classes" section is an array of objects with the class info.
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key_name[string]: class unique key_name. -
name[string]: the class name. -
required_level[object]: the required level to be in this class per element.-
venus[number]: venus required level to be in this class. -
mercury[number]: mercury required level to be in this class. -
mars[number]: mars required level to be in this class. -
jupiter[number]: jupiter required level to be in this class.
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hp_boost[number]: the boost that this class brings to hp stat. -
pp_boost[number]: the boost that this class brings to pp stat. -
atk_boost[number]: the boost that this class brings to atk stat. -
def_boost[number]: the boost that this class brings to def stat. -
agi_boost[number]: the boost that this class brings to agi stat. -
luk_boost[number]: the boost that this class brings to luk stat. -
class_type[number]: the class type number. See. -
ability_level_pairs[array]: an array of abilities that this class offers.-
ability[string]: the ability key_name. -
level[number]: the level that the char must be to have this ability.
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vulnerabilities[array]: the vulnerabilities that this class has.-
chance[number]: this value will be used in the final chance of ailment success formula. -
status_key_name[string]: the status key name, it can be:"delusion""stun""sleep""seal""death_curse"downed""poison""venom""equip_curse""haunt"
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