instancing
Here are 40 public repositories matching this topic...
Unity multiple approaches for GPU instanced grass (+ occlusion/frustum culling)
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Mar 20, 2025  - C#
 
2D/3D graphics engine written in C++ language. It currently supports the following graphics APIs: OpenGL 3.3+, Vulkan 1.2, DirectX 11. Its current purpose is to experiment with various CG concepts and techniques.
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Jul 12, 2025  - C++
 
Instancing & Animation library for Unity3D
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Apr 12, 2024  - C#
 
A language for WebGPU that makes writing shaders easier
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Nov 19, 2024  - JavaScript
 
🎶 🎵 🎼 Real-time FFT spectrum analyzer with ThreeJS, MeydaJS, RxJS.
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Sep 20, 2025  - JavaScript
 
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Apr 13, 2025  - TypeScript
 
Antialiasing via conservative rasterisation and analytical area computation
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Oct 1, 2023  - TypeScript
 
MonoGame-HardwareInstancing Isometric Tiles
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Aug 1, 2023  - C#
 
Generic editor for instanced properties in Unity materials.
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Dec 21, 2018  - C#
 
a library to create 2.5d realtime graphics and pixelart with three.js
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Aug 31, 2025  - TypeScript
 
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Jun 13, 2024  - C#
 
An simple tool for serialization and comfortable use of MaterialPropertyBlocks from the Unity editor
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May 12, 2022  - C#
 
Deterministic, multi-threaded 3d demo written from scratch
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Mar 18, 2025  - Zig
 
A SpriteSheet Instancing class and shader, designed similarly to MonoGame's SpriteBatch.
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Jul 19, 2025  - C#
 
A tilemap library for p5.js's OpenGL mode that is optimized to draw tilemaps within a single draw call
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Nov 25, 2024  - JavaScript
 
Generates random walk and subdivided point arrays for use with Blender Geometry Nodes
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Nov 15, 2023  - Python
 
GPU simulation of multiple bodies using position based dynamics
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Apr 3, 2023  - C#
 
NVIDIA GameWorks Graphics Samples: A backup of the newest version of this GL4, GLES2, GLES3, and Vulkan SDK that I could find. [SDK 3, 16 August 2017, 36 Commits]
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Aug 19, 2021  - C++
 
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