NVIDIA GameWorks Graphics Samples: A backup of the newest version of this GL4, GLES2, GLES3, and Vulkan SDK that I could find. [SDK 3, 16 August 2017, 36 Commits]
          bloom          sdk          optimization          graphics          vulkan          gles          nvidia          motion-blur          compute          gles2          instancing          fxaa          gles3          skinning          gameworks          instanced-tessellation          particle-upsampling          texture-array-terrain          compute-particles          compute-water-simulation      
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Aug 19, 2021  - C++